Game guide · 2COU99BJ
Making your first moves in Mastermind
Keep the goal in view while choosing a move. Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. Start a new round when you are ready to try again. The computer chooses four positions from six colours; repeated colours are allowed.
Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition.
Try a more deliberate round
Check the rule below as you play. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position.
Your objective
Begin with the basic rule, then follow the result of your action. Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. Start a new round when you are ready to try again.
The order of play
- The computer chooses four positions from six colours; repeated colours are allowed.
- Select a code position and then choose a colour. Fill all four positions.
- Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position.
- Each secret peg can match only one guess peg. Use the feedback to narrow the next guess.
- Find all four exact positions to win. After ten unsuccessful guesses the secret code is revealed.
How your actions work
Begin with the basic rule, then follow the result of your action. Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. Start a new round when you are ready to try again.
A useful example
Begin with the basic rule, then follow the result of your action. For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. Keep the goal in mind before your next move.
One detail worth checking
Begin with the basic rule, then follow the result of your action. Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. Try the rule on the board, then read the next instruction.
Common questions
During a round, what is the aim of Mastermind?
Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. A new round resets the current game.
How do the controls work?
Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. The instructions above use these same rules.
On this page, can you show an example?
For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. Keep the current game state in view while applying this rule.
On this page, which mistake should I avoid?
Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. Use the labelled controls for your next action.
During a round, what rules and limits are used here?
Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition. A new round resets the current game.
For this game, how many people can play here?
Solo. This is local browser play, not internet matchmaking. The worked example offers another way to follow the rule.
For this game, can the secret repeat a colour?
Yes. Any of the six colours can appear more than once. You can start a new round from the game controls.
What does misplaced mean?
The guessed colour appears in the secret but not at that position, after exact matches have been accounted for. A new round resets the current game.
Are colour numbers part of the rules?
They are labels for accessibility; the number and its colour refer to the same peg choice. The controls work with mouse or touch.
On this page, can I see the answer?
The answer is shown when you solve the code or use all ten guesses. The worked example offers another way to follow the rule.